Adds EditorPlugin::remove_control_from_bottom_panel()
Also renames `add_control_to_bottom_dock` to `add_control_to_bottom_panel` so that it would be clear that the removal functions are different too.
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@@ -4810,6 +4810,28 @@ void EditorNode::raise_bottom_panel_item(Control *p_item) {
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}
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void EditorNode::remove_bottom_panel_item(Control *p_item) {
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for(int i=0;i<bottom_panel_items.size();i++) {
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if (bottom_panel_items[i].control==p_item) {
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if (p_item->is_visible()) {
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_bottom_panel_switch(false,0);
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}
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bottom_panel_vb->remove_child(bottom_panel_items[i].control);
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bottom_panel_hb->remove_child(bottom_panel_items[i].button);
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memdelete( bottom_panel_items[i].button );
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bottom_panel_items.remove(i);
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break;
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}
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}
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for(int i=0;i<bottom_panel_items.size();i++) {
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bottom_panel_items[i].button->disconnect("toggled",this,"_bottom_panel_switch");
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bottom_panel_items[i].button->connect("toggled",this,"_bottom_panel_switch",varray(i));
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}
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}
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void EditorNode::_bottom_panel_switch(bool p_enable,int p_idx) {
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ERR_FAIL_INDEX(p_idx,bottom_panel_items.size());
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