Remove speex support, it is obsoleted by opus

As mentioned by upstream, Xiph.Org [0]:
> The Speex codec has been obsoleted by Opus. It will continue to be
> available, but since Opus is better than Speex in all aspects,
> users are encouraged to switch.

[0] http://www.speex.org/
This commit is contained in:
Rémi Verschelde
2016-10-13 18:58:56 +02:00
parent 6c0be2c017
commit d3d0507c05
110 changed files with 1 additions and 28804 deletions
-12
View File
@@ -5459,18 +5459,6 @@
<constants>
</constants>
</class>
<class name="AudioStreamSpeex" inherits="AudioStream" category="Core">
<brief_description>
Speex audio stream driver.
</brief_description>
<description>
Speex audio stream driver. Speex is very useful for compressed speech. It allows loading a very large amount of speech in memory at little IO/latency cost.
</description>
<methods>
</methods>
<constants>
</constants>
</class>
<class name="BackBufferCopy" inherits="Node2D" category="Core">
<brief_description>
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction.