Consider gridmap collisions in navigation bake

This commit is contained in:
rafallus
2022-01-14 09:36:59 -06:00
parent 8958e1b352
commit cc46abd73d
4 changed files with 119 additions and 12 deletions
+1 -1
View File
@@ -67,7 +67,7 @@
Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="get_meshes">
<method name="get_meshes" qualifiers="const">
<return type="Array" />
<description>
Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space.