OpenXR: Change timing of xrWaitFrame and add thread safety features to OpenXR
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@@ -1979,6 +1979,12 @@
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[b]Warning:[/b] This function is primarily intended for editor usage. For in-game use cases, prefer physics collision.
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</description>
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</method>
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<method name="is_on_render_thread">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if our code is currently executing on the rendering thread.
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</description>
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</method>
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<method name="light_directional_set_blend_splits">
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<return type="void" />
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<param index="0" name="light" type="RID" />
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