Fix behavior of 'Editable Children' toggle.
Prevents losing nodes owned by the edited scene when toggling editable_children off on an instanced scene, and makes the toggle compatible with undo-redo.
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committed by
Rémi Verschelde
parent
2ccc5c7575
commit
cb8a743e18
@@ -8061,6 +8061,8 @@ void Node3DEditor::_bind_methods() {
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ClassDB::bind_method("_clear_subgizmo_selection", &Node3DEditor::_clear_subgizmo_selection);
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ClassDB::bind_method("_refresh_menu_icons", &Node3DEditor::_refresh_menu_icons);
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ClassDB::bind_method("update_all_gizmos", &Node3DEditor::update_all_gizmos);
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ADD_SIGNAL(MethodInfo("transform_key_request"));
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ADD_SIGNAL(MethodInfo("item_lock_status_changed"));
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ADD_SIGNAL(MethodInfo("item_group_status_changed"));
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