doc: Sync classref with current source
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@@ -36,6 +36,12 @@
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Find an interface by its name. Say that you're making a game that uses specific capabilities of an AR/VR platform you can find the interface for that platform by name and initialize it.
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</description>
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</method>
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<method name="get_hmd_transform">
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<return type="Transform">
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</return>
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<description>
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</description>
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</method>
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<method name="get_interface" qualifiers="const">
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<return type="ARVRInterface">
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</return>
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@@ -59,6 +65,30 @@
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Returns a list of available interfaces with both id and name of the interface.
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</description>
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</method>
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<method name="get_last_commit_usec">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_last_frame_usec">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_last_process_usec">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_primary_interface" qualifiers="const">
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<return type="ARVRInterface">
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</return>
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<description>
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</description>
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</method>
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<method name="get_reference_frame" qualifiers="const">
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<return type="Transform">
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</return>
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