Merge pull request #97588 from TML233/generated-raise-signal

[C#] Change generated On{SignalName} to EmitSignal{SignalName}
This commit is contained in:
Thaddeus Crews
2024-10-21 16:39:12 -05:00
3 changed files with 5 additions and 5 deletions
@@ -282,7 +282,7 @@ namespace Godot.SourceGenerators
.Append(" -= value;\n")
.Append("}\n");
// Generate On{EventName} method to raise the event
// Generate EmitSignal{EventName} method to raise the event
var invokeMethodSymbol = signalDelegate.InvokeMethodData.Method;
int paramCount = invokeMethodSymbol.Parameters.Length;
@@ -291,7 +291,7 @@ namespace Godot.SourceGenerators
"private" :
"protected";
source.Append($" {raiseMethodModifiers} void On{signalName}(");
source.Append($" {raiseMethodModifiers} void EmitSignal{signalName}(");
for (int i = 0; i < paramCount; i++)
{
var paramSymbol = invokeMethodSymbol.Parameters[i];