Use fill() to fill an entire image instead of setting pixels individually.

This commit is contained in:
Anilforextra
2022-01-08 17:43:15 +05:45
parent c09c4e0154
commit c9f5d88f3a
6 changed files with 9 additions and 43 deletions
+1 -5
View File
@@ -942,11 +942,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa
c.r *= environment_custom_energy;
c.g *= environment_custom_energy;
c.b *= environment_custom_energy;
for (int i = 0; i < 128; i++) {
for (int j = 0; j < 64; j++) {
environment_image->set_pixel(i, j, c);
}
}
environment_image->fill(c);
} break;
}