doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
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@@ -18,31 +18,31 @@
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</method>
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</methods>
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<members>
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<member name="action" type="String" setter="set_action" getter="get_action">
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<member name="action" type="String" setter="set_action" getter="get_action" default="""">
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The button's action. Actions can be handled with [InputEventAction].
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</member>
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<member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask">
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<member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask" default="null">
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The button's bitmask.
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</member>
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<member name="normal" type="Texture" setter="set_texture" getter="get_texture">
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<member name="normal" type="Texture" setter="set_texture" getter="get_texture" default="null">
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The button's texture for the normal state.
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</member>
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<member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled">
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<member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled" default="false">
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If [code]true[/code], pass-by presses are enabled.
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</member>
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<member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed">
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<member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed" default="null">
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The button's texture for the pressed state.
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</member>
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<member name="shape" type="Shape2D" setter="set_shape" getter="get_shape">
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<member name="shape" type="Shape2D" setter="set_shape" getter="get_shape" default="null">
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The button's shape.
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</member>
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<member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered">
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<member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered" default="true">
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If [code]true[/code], the button's shape is centered.
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</member>
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<member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible">
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<member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible" default="true">
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If [code]true[/code], the button's shape is visible.
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</member>
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<member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode">
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<member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode" default="0">
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The button's visibility mode. See [enum VisibilityMode] for possible values.
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</member>
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</members>
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