Rename the argument tag to param in XML documentation
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@@ -12,14 +12,14 @@
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<methods>
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<method name="_execute" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="delta" type="float" />
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<param index="0" name="delta" type="float" />
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<description>
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Executes the given modification. This is where the modification performs whatever function it is designed to do.
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</description>
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</method>
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<method name="_setup_modification" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="modification_stack" type="SkeletonModificationStack3D" />
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<param index="0" name="modification_stack" type="SkeletonModificationStack3D" />
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<description>
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Sets up the modification so it can be executed. This function should be called automatically by the [SkeletonModificationStack3D] containing this modification.
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If you need to initialize a modification before use, this is the place to do it!
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@@ -27,10 +27,10 @@
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</method>
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<method name="clamp_angle">
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<return type="float" />
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<argument index="0" name="angle" type="float" />
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<argument index="1" name="min" type="float" />
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<argument index="2" name="max" type="float" />
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<argument index="3" name="invert" type="bool" />
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<param index="0" name="angle" type="float" />
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<param index="1" name="min" type="float" />
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<param index="2" name="max" type="float" />
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<param index="3" name="invert" type="bool" />
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<description>
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Takes a angle and clamps it so it is within the passed-in [code]min[/code] and [code]max[/code] range. [code]invert[/code] will inversely clamp the angle, clamping it to the range outside of the given bounds.
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</description>
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@@ -49,7 +49,7 @@
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</method>
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<method name="set_is_setup">
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<return type="void" />
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<argument index="0" name="is_setup" type="bool" />
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<param index="0" name="is_setup" type="bool" />
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<description>
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Manually allows you to set the setup state of the modification. This function should only rarely be used, as the [SkeletonModificationStack3D] the modification is bound to should handle setting the modification up.
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</description>
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