Style: Cleanup uses of double spaces between words
Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot.
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@@ -291,7 +291,7 @@ public:
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}
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/**
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* Same as get, except it can return nullptr when item was not found.
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* Same as get, except it can return nullptr when item was not found.
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* This is mainly used for speed purposes.
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*/
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@@ -324,7 +324,7 @@ public:
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}
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/**
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* Same as get, except it can return nullptr when item was not found.
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* Same as get, except it can return nullptr when item was not found.
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* This version is custom, will take a hash and a custom key (that should support operator==()
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*/
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@@ -443,7 +443,7 @@ public:
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/**
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* Get the next key to p_key, and the first key if p_key is null.
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* Returns a pointer to the next key if found, nullptr otherwise.
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* Returns a pointer to the next key if found, nullptr otherwise.
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* Adding/Removing elements while iterating will, of course, have unexpected results, don't do it.
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*
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* Example:
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