Style: Cleanup uses of double spaces between words

Or after punctuation. Tried to leave third-party stuff alone, unless it has
been heavily modified for Godot.
This commit is contained in:
Rémi Verschelde
2021-06-07 10:17:32 +02:00
parent afbabd12f3
commit c1c76850cb
34 changed files with 49 additions and 99 deletions
+3 -3
View File
@@ -291,7 +291,7 @@ public:
}
/**
* Same as get, except it can return nullptr when item was not found.
* Same as get, except it can return nullptr when item was not found.
* This is mainly used for speed purposes.
*/
@@ -324,7 +324,7 @@ public:
}
/**
* Same as get, except it can return nullptr when item was not found.
* Same as get, except it can return nullptr when item was not found.
* This version is custom, will take a hash and a custom key (that should support operator==()
*/
@@ -443,7 +443,7 @@ public:
/**
* Get the next key to p_key, and the first key if p_key is null.
* Returns a pointer to the next key if found, nullptr otherwise.
* Returns a pointer to the next key if found, nullptr otherwise.
* Adding/Removing elements while iterating will, of course, have unexpected results, don't do it.
*
* Example: