Implement FXAA 3.11

This commit is contained in:
mrjustaguy
2024-03-16 18:15:50 +01:00
committed by clayjohn
parent 1696ab0cb6
commit bc746f2962
2 changed files with 375 additions and 55 deletions
+15 -9
View File
@@ -145,15 +145,21 @@ Copyright: 2001, Robert Penner
2007-2014, Juan Linietsky, Ariel Manzur
License: Expat
Files: servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl
servers/rendering/renderer_rd/shaders/ssao_blur.glsl
servers/rendering/renderer_rd/shaders/ssao_importance_map.glsl
servers/rendering/renderer_rd/shaders/ssao_interleave.glsl
servers/rendering/renderer_rd/shaders/ssao.glsl
servers/rendering/renderer_rd/shaders/ssil_blur.glsl
servers/rendering/renderer_rd/shaders/ssil_importance_map.glsl
servers/rendering/renderer_rd/shaders/ssil_interleave.glsl
servers/rendering/renderer_rd/shaders/ssil.glsl
Files: ./servers/rendering/renderer_rd/shaders/effects/tonemap.glsl
Comment: NVidia's FXAA 3.11, simplified by Simon Rodriguez
Copyright: 2014-2015, NVIDIA CORPORATION
2017 Simon Rodriguez
License: BSD-3-clause and Expat
Files: ./servers/rendering/renderer_rd/shaders/ss_effects_downsample.glsl
./servers/rendering/renderer_rd/shaders/ssao_blur.glsl
./servers/rendering/renderer_rd/shaders/ssao_importance_map.glsl
./servers/rendering/renderer_rd/shaders/ssao_interleave.glsl
./servers/rendering/renderer_rd/shaders/ssao.glsl
./servers/rendering/renderer_rd/shaders/ssil_blur.glsl
./servers/rendering/renderer_rd/shaders/ssil_importance_map.glsl
./servers/rendering/renderer_rd/shaders/ssil_interleave.glsl
./servers/rendering/renderer_rd/shaders/ssil.glsl
Comment: Intel ASSAO and related files
Copyright: 2016, Intel Corporation
License: Expat