Consistently use normal_map
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@@ -121,7 +121,7 @@
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Will perform a UV unwrap on the [ArrayMesh] to prepare the mesh for lightmapping.
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</description>
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</method>
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<method name="regen_normalmaps">
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<method name="regen_normal_maps">
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<return type="void">
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</return>
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<description>
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