[GDExtension] Expose Variant, NodePath and StringName hash functions.
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@@ -157,6 +157,12 @@
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For example, [code]"Path2D/PathFollow2D/Sprite2D:texture:load_path"[/code] has 2 subnames.
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</description>
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</method>
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<method name="hash" qualifiers="const">
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<return type="int" />
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<description>
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Returns the 32-bit hash value representing the [NodePath]'s contents.
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</description>
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</method>
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<method name="is_absolute" qualifiers="const">
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<return type="bool" />
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<description>
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