Add different "visible characters" behavior modes.

This commit is contained in:
bruvzg
2021-12-05 14:28:32 +02:00
parent 3a7d5a1c64
commit ad4408d413
6 changed files with 204 additions and 24 deletions
+18
View File
@@ -429,6 +429,9 @@
The restricted number of characters to display in the label. If [code]-1[/code], all characters will be displayed.
[b]Note:[/b] Setting this property updates [member percent_visible] based on current [method get_total_character_count].
</member>
<member name="visible_characters_behavior" type="int" setter="set_visible_characters_behavior" getter="get_visible_characters_behavior" enum="RichTextLabel.VisibleCharactersBehavior" default="0">
Sets the clipping behavior when [member visible_characters] or [member percent_visible] is set. See [enum VisibleCharactersBehavior] for more info.
</member>
</members>
<signals>
<signal name="meta_clicked">
@@ -527,6 +530,21 @@
</constant>
<constant name="ITEM_CUSTOMFX" value="25" enum="ItemType">
</constant>
<constant name="VC_CHARS_BEFORE_SHAPING" value="0" enum="VisibleCharactersBehavior">
Trims text before the shaping. e.g, increasing [member visible_characters] value is visually identical to typing the text.
</constant>
<constant name="VC_CHARS_AFTER_SHAPING" value="1" enum="VisibleCharactersBehavior">
Displays glyphs that are mapped to the first [member visible_characters] characters from the beginning of the text.
</constant>
<constant name="VC_GLYPHS_AUTO" value="2" enum="VisibleCharactersBehavior">
Displays [member percent_visible] glyphs, starting from the left or from the right, depending on [member Control.layout_direction] value.
</constant>
<constant name="VC_GLYPHS_LTR" value="3" enum="VisibleCharactersBehavior">
Displays [member percent_visible] glyphs, starting from the left.
</constant>
<constant name="VC_GLYPHS_RTL" value="4" enum="VisibleCharactersBehavior">
Displays [member percent_visible] glyphs, starting from the right.
</constant>
</constants>
<theme_items>
<theme_item name="default_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">