EditorSettings: Rename settings_path to settings_dir

Also to prepare for upcoming refactoring for XDG support.
This commit is contained in:
Rémi Verschelde
2017-11-17 15:50:18 +01:00
parent 73049d115e
commit ad199c3964
19 changed files with 78 additions and 81 deletions
+3 -3
View File
@@ -160,7 +160,7 @@ void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_
copy->convert(Image::FORMAT_RGBA8);
copy->resize(size, size);
it->create_from_image(copy);
String path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/icon.png";
String path = EditorSettings::get_singleton()->get_settings_dir() + "/tmp/icon.png";
ResourceSaver::save(path, it);
FileAccess *f = FileAccess::open(path, FileAccess::READ);
@@ -344,7 +344,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
if (use_dmg()) {
// We're on OSX so we can export to DMG, but first we create our application bundle
tmp_app_path_name = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".app";
tmp_app_path_name = EditorSettings::get_singleton()->get_settings_dir() + "/tmp/" + pkg_name + ".app";
print_line("Exporting to " + tmp_app_path_name);
DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
if (!tmp_app_path) {
@@ -539,7 +539,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
OS::get_singleton()->move_to_trash(tmp_app_path_name);
} else {
String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
String pack_path = EditorSettings::get_singleton()->get_settings_dir() + "/tmp/" + pkg_name + ".pck";
Error err = save_pack(p_preset, pack_path);
if (err == OK) {