disable caching for targets using helper functions
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+1
-2
@@ -16,8 +16,7 @@ files = [
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'power_osx.cpp',
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]
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prog = env.Program('#bin/godot', files)
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env.NoCache(prog)
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prog = env.add_program('#bin/godot', files)
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if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
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env.AddPostAction(prog, make_debug)
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