Added a Window node, and made it the scene root.
Still a lot of work to do.
This commit is contained in:
committed by
Juan Linietsky
parent
f8a79a97c7
commit
9e08742de8
@@ -48,7 +48,7 @@ class MaterialEditor : public Control {
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GDCLASS(MaterialEditor, Control);
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ViewportContainer *vc;
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Viewport *viewport;
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SubViewport *viewport;
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MeshInstance *sphere_instance;
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MeshInstance *box_instance;
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DirectionalLight *light1;
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