ability to run 2D physics in a thread

also, 2D physics is now thread safe too.
see physics_2d/thread_model
This commit is contained in:
Juan Linietsky
2015-05-26 01:05:08 -03:00
parent 3826b66a6e
commit 9df77d2765
24 changed files with 1220 additions and 573 deletions
+2 -1
View File
@@ -1015,7 +1015,8 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
//physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );