A lot of progress with canvas rendering, still far from working.
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@@ -701,7 +701,7 @@ public:
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void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) {}
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void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) {}
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bool render_target_was_used(RID p_render_target) { return false; }
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void render_target_clear_used(RID p_render_target) {}
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void render_target_clear_used_flag(RID p_render_target) {}
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void render_target_set_msaa(RID p_render_target, VS::ViewportMSAA p_msaa) {}
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/* CANVAS SHADOW */
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