Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
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@@ -62,7 +62,7 @@ class AudioDriverXAudio2 : public AudioDriver {
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void STDMETHODCALLTYPE OnVoiceError(void *pBufferContext, HRESULT Error) {}
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};
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Thread *thread = nullptr;
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Thread thread;
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Mutex mutex;
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int32_t *samples_in = nullptr;
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