Use explicit public access modifier in C# code

This commit is contained in:
Aaron Franke
2025-07-22 16:13:24 -07:00
parent 1ce3101fbc
commit 9993438a9e
7 changed files with 19 additions and 19 deletions
@@ -281,13 +281,13 @@ namespace GodotTools.OpenVisualStudio
private interface IOleMessageFilter
{
[PreserveSig]
int HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo);
public int HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo);
[PreserveSig]
int RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType);
public int RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType);
[PreserveSig]
int MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType);
public int MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType);
}
#endregion