Merge branch 'master' of https://github.com/okamstudio/godot
This commit is contained in:
@@ -2677,6 +2677,20 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
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run_native->set_deploy_debug_remote(!ischecked);
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} break;
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case RUN_DEBUG_COLLISONS: {
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bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_COLLISONS));
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debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_COLLISONS),!ischecked);
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run_native->set_debug_collisions(!ischecked);
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editor_run.set_debug_collisions(!ischecked);
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} break;
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case RUN_DEBUG_NAVIGATION: {
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bool ischecked = debug_button->get_popup()->is_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION));
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debug_button->get_popup()->set_item_checked( debug_button->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION),!ischecked);
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run_native->set_debug_navigation(!ischecked);
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editor_run.set_debug_navigation(!ischecked);
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} break;
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case SETTINGS_UPDATE_ALWAYS: {
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update_menu->get_popup()->set_item_checked(0,true);
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@@ -4959,6 +4973,9 @@ EditorNode::EditorNode() {
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p->add_separator();
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p->add_check_item("Deploy Remote Debug",RUN_DEPLOY_REMOTE_DEBUG);
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p->add_check_item("Deploy File Server Clients",RUN_DEPLOY_DUMB_CLIENTS);
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p->add_separator();
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p->add_check_item("Visible Collision Shapes",RUN_DEBUG_COLLISONS);
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p->add_check_item("Visible Navigation",RUN_DEBUG_NAVIGATION);
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p->connect("item_pressed",this,"_menu_option");
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/*
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