wtf
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@@ -499,7 +499,7 @@ class EditorPropertyNodePath : public EditorProperty {
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Button *clear;
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SceneTreeDialog *scene_tree;
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NodePath base_hint;
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bool guess_path_from_editor_history;
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bool use_path_from_scene_root;
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Vector<StringName> valid_types;
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void _node_selected(const NodePath &p_path);
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@@ -512,7 +512,7 @@ protected:
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public:
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virtual void update_property();
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void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_guess_path_from_editor_history = true);
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void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root = true);
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EditorPropertyNodePath();
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};
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