Clean up more [b]Example:[/b] lines from the class reference

This commit is contained in:
Micky
2024-09-06 00:25:59 +02:00
parent 835808ed8f
commit 932b1c434c
29 changed files with 60 additions and 65 deletions
@@ -69,8 +69,7 @@
msgidsContextPlural.Add(new Godot.Collections.Array{"Only with context", "a friendly context", ""});
[/csharp]
[/codeblocks]
[b]Note:[/b] If you override parsing logic for standard script types (GDScript, C#, etc.), it would be better to load the [code]path[/code] argument using [method ResourceLoader.load]. This is because built-in scripts are loaded as [Resource] type, not [FileAccess] type.
For example:
[b]Note:[/b] If you override parsing logic for standard script types (GDScript, C#, etc.), it would be better to load the [code]path[/code] argument using [method ResourceLoader.load]. This is because built-in scripts are loaded as [Resource] type, not [FileAccess] type. For example:
[codeblocks]
[gdscript]
func _parse_file(path, msgids, msgids_context_plural):