add NoCache wrapper to Command

This commit is contained in:
Rhody Lugo
2018-06-21 00:33:25 -04:00
parent a9acdd84b7
commit 920224a535
6 changed files with 20 additions and 14 deletions
+4 -4
View File
@@ -131,20 +131,20 @@ env.add_source_files(env.main_sources, "*.cpp")
controller_databases = ["#main/gamecontrollerdb.txt", "#main/gamecontrollerdb_205.txt", "#main/gamecontrollerdb_204.txt", "#main/godotcontrollerdb.txt"]
env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases)
env.Command("#main/default_controller_mappings.gen.cpp", controller_databases, make_default_controller_mappings)
env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, make_default_controller_mappings)
env.main_sources.append("#main/default_controller_mappings.gen.cpp")
Export('env')
env.Depends("#main/splash.gen.h", "#main/splash.png")
env.Command("#main/splash.gen.h", "#main/splash.png", make_splash)
env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", make_splash)
env.Depends("#main/splash_editor.gen.h", "#main/splash_editor.png")
env.Command("#main/splash_editor.gen.h", "#main/splash_editor.png", make_splash_editor)
env.CommandNoCache("#main/splash_editor.gen.h", "#main/splash_editor.png", make_splash_editor)
env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
env.Command("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon)
env.CommandNoCache("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon)
SConscript('tests/SCsub')