[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" version="4.0">
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<class name="WebSocketMultiplayerPeer" inherits="MultiplayerPeer" version="4.0">
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<brief_description>
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Base class for WebSocket server and client.
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</brief_description>
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@@ -39,7 +39,7 @@
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</methods>
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<members>
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<member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections" override="true" default="false" />
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<member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" override="true" enum="NetworkedMultiplayerPeer.TransferMode" default="2" />
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<member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" override="true" enum="MultiplayerPeer.TransferMode" default="2" />
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</members>
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<signals>
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<signal name="peer_packet">
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