[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
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@@ -6,7 +6,7 @@
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<description>
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This class implements a WebSocket client compatible with any RFC 6455-compliant WebSocket server.
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This client can be optionally used as a network peer for the [MultiplayerAPI].
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After starting the client ([method connect_to_url]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]).
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After starting the client ([method connect_to_url]), you will need to [method MultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]).
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You will receive appropriate signals when connecting, disconnecting, or when new data is available.
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</description>
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<tutorials>
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