[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.

This commit is contained in:
Fabio Alessandrelli
2021-07-12 16:11:05 +02:00
parent 72240084ca
commit 88d68346ee
31 changed files with 102 additions and 102 deletions

View File

@@ -6,7 +6,7 @@
<description>
This class implements a WebSocket client compatible with any RFC 6455-compliant WebSocket server.
This client can be optionally used as a network peer for the [MultiplayerAPI].
After starting the client ([method connect_to_url]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]).
After starting the client ([method connect_to_url]), you will need to [method MultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]).
You will receive appropriate signals when connecting, disconnecting, or when new data is available.
</description>
<tutorials>