Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
This commit is contained in:
@@ -802,10 +802,10 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
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}
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} break;
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case Variant::OBJECT: {
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#ifdef DEBUG_ENABLED
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// Test for potential wrong values sent by the debugger when it breaks.
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Object *obj = p_variant;
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if (!obj || !ObjectDB::instance_validate(obj)) {
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Object *obj = p_variant.get_validated_object();
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if (!obj) {
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// Object is invalid, send a NULL instead.
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if (buf) {
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encode_uint32(Variant::NIL, buf);
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@@ -813,7 +813,7 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
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r_len += 4;
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return OK;
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}
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#endif // DEBUG_ENABLED
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if (!p_full_objects) {
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flags |= ENCODE_FLAG_OBJECT_AS_ID;
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}
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@@ -1127,9 +1127,9 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo
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} else {
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if (buf) {
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Object *obj = p_variant;
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Object *obj = p_variant.get_validated_object();
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ObjectID id;
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if (obj && ObjectDB::instance_validate(obj)) {
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if (obj) {
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id = obj->get_instance_id();
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}
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@@ -1573,7 +1573,7 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
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switch (p_variant.get_type()) {
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case Variant::OBJECT: {
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RES res = p_variant.operator RefPtr();
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RES res = p_variant;
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if (res.is_null() || external_resources.has(res))
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return;
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@@ -955,7 +955,7 @@ bool ResourceLoader::add_custom_resource_format_loader(String script_path) {
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ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt) + ".");
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ResourceFormatLoader *crl = Object::cast_to<ResourceFormatLoader>(obj);
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crl->set_script(s.get_ref_ptr());
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crl->set_script(s);
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ResourceLoader::add_resource_format_loader(crl);
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return true;
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@@ -221,7 +221,7 @@ bool ResourceSaver::add_custom_resource_format_saver(String script_path) {
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ERR_FAIL_COND_V_MSG(obj == NULL, false, "Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt) + ".");
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ResourceFormatSaver *crl = Object::cast_to<ResourceFormatSaver>(obj);
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crl->set_script(s.get_ref_ptr());
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crl->set_script(s);
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ResourceSaver::add_resource_format_saver(crl);
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return true;
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+124
-73
@@ -968,7 +968,7 @@ void Object::cancel_delete() {
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_predelete_ok = true;
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}
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void Object::set_script_and_instance(const RefPtr &p_script, ScriptInstance *p_instance) {
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void Object::set_script_and_instance(const Variant &p_script, ScriptInstance *p_instance) {
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//this function is not meant to be used in any of these ways
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ERR_FAIL_COND(p_script.is_null());
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@@ -979,7 +979,7 @@ void Object::set_script_and_instance(const RefPtr &p_script, ScriptInstance *p_i
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script_instance = p_instance;
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}
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void Object::set_script(const RefPtr &p_script) {
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void Object::set_script(const Variant &p_script) {
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if (script == p_script)
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return;
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@@ -990,7 +990,7 @@ void Object::set_script(const RefPtr &p_script) {
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}
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script = p_script;
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Ref<Script> s(script);
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Ref<Script> s = script;
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if (!s.is_null()) {
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if (s->can_instance()) {
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@@ -1017,12 +1017,12 @@ void Object::set_script_instance(ScriptInstance *p_instance) {
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script_instance = p_instance;
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if (p_instance)
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script = p_instance->get_script().get_ref_ptr();
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script = p_instance->get_script();
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else
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script = RefPtr();
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script = Variant();
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}
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RefPtr Object::get_script() const {
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Variant Object::get_script() const {
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return script;
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}
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@@ -1911,8 +1911,8 @@ void Object::set_script_instance_binding(int p_script_language_index, void *p_da
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_script_instance_bindings[p_script_language_index] = p_data;
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}
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Object::Object() {
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void Object::_construct_object(bool p_reference) {
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type_is_reference = p_reference;
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_class_ptr = NULL;
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_block_signals = false;
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_predelete_ok = 0;
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@@ -1933,6 +1933,14 @@ Object::Object() {
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_lock_index.init(1);
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#endif
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}
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Object::Object(bool p_reference) {
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_construct_object(p_reference);
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}
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Object::Object() {
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_construct_object(false);
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}
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Object::~Object() {
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@@ -1993,96 +2001,139 @@ void postinitialize_handler(Object *p_object) {
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p_object->_postinitialize();
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}
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HashMap<ObjectID, Object *> ObjectDB::instances;
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uint64_t ObjectDB::instance_counter = 1;
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HashMap<Object *, ObjectID, ObjectDB::ObjectPtrHash> ObjectDB::instance_checks;
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ObjectID ObjectDB::add_instance(Object *p_object) {
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ERR_FAIL_COND_V(p_object->get_instance_id().is_valid(), ObjectID());
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rw_lock->write_lock();
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ObjectID instance_id = ObjectID(++instance_counter);
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instances[instance_id] = p_object;
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instance_checks[p_object] = instance_id;
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rw_lock->write_unlock();
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return instance_id;
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}
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void ObjectDB::remove_instance(Object *p_object) {
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rw_lock->write_lock();
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instances.erase(p_object->get_instance_id());
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instance_checks.erase(p_object);
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rw_lock->write_unlock();
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}
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Object *ObjectDB::get_instance(ObjectID p_instance_id) {
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rw_lock->read_lock();
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Object **obj = instances.getptr(p_instance_id);
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rw_lock->read_unlock();
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if (!obj)
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return NULL;
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return *obj;
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}
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void ObjectDB::debug_objects(DebugFunc p_func) {
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rw_lock->read_lock();
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const ObjectID *K = NULL;
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while ((K = instances.next(K))) {
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p_func(instances[*K]);
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spin_lock.lock();
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for (uint32_t i = 0; i < slot_count; i++) {
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uint32_t slot = object_slots[i].next_free;
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p_func(object_slots[slot].object);
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}
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rw_lock->read_unlock();
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spin_lock.unlock();
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}
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void Object::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
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}
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SpinLock ObjectDB::spin_lock;
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uint32_t ObjectDB::slot_count = 0;
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uint32_t ObjectDB::slot_max = 0;
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ObjectDB::ObjectSlot *ObjectDB::object_slots = nullptr;
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uint64_t ObjectDB::validator_counter = 0;
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int ObjectDB::get_object_count() {
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rw_lock->read_lock();
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int count = instances.size();
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rw_lock->read_unlock();
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return count;
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return slot_count;
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}
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RWLock *ObjectDB::rw_lock = NULL;
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ObjectID ObjectDB::add_instance(Object *p_object) {
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spin_lock.lock();
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if (unlikely(slot_count == slot_max)) {
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CRASH_COND(slot_count == (1 << OBJECTDB_SLOT_MAX_COUNT_BITS));
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uint32_t new_slot_max = slot_max > 0 ? slot_max * 2 : 1;
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object_slots = (ObjectSlot *)memrealloc(object_slots, sizeof(ObjectSlot) * new_slot_max);
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for (uint32_t i = slot_max; i < new_slot_max; i++) {
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object_slots[i].object = nullptr;
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object_slots[i].is_reference = false;
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object_slots[i].next_free = i;
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object_slots[i].validator = 0;
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}
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slot_max = new_slot_max;
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}
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uint32_t slot = object_slots[slot_count].next_free;
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if (object_slots[slot].object != nullptr) {
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spin_lock.unlock();
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ERR_FAIL_COND_V(object_slots[slot].object != nullptr, ObjectID());
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}
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object_slots[slot].object = p_object;
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object_slots[slot].is_reference = p_object->is_reference();
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validator_counter = (validator_counter + 1) & OBJECTDB_VALIDATOR_MASK;
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if (unlikely(validator_counter == 0)) {
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validator_counter = 1;
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}
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object_slots[slot].validator = validator_counter;
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uint64_t id = validator_counter;
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id <<= OBJECTDB_SLOT_MAX_COUNT_BITS;
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id |= uint64_t(slot);
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if (p_object->is_reference()) {
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id |= OBJECTDB_REFERENCE_BIT;
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}
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slot_count++;
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spin_lock.unlock();
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return ObjectID(id);
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}
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void ObjectDB::remove_instance(Object *p_object) {
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uint64_t t = p_object->get_instance_id();
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uint32_t slot = t & OBJECTDB_SLOT_MAX_COUNT_MASK; //slot is always valid on valid object
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spin_lock.lock();
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#ifdef DEBUG_ENABLED
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if (object_slots[slot].object != p_object) {
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spin_lock.unlock();
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ERR_FAIL_COND(object_slots[slot].object != p_object);
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}
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{
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uint64_t validator = (t >> OBJECTDB_SLOT_MAX_COUNT_BITS) & OBJECTDB_VALIDATOR_MASK;
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if (object_slots[slot].validator != validator) {
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spin_lock.unlock();
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ERR_FAIL_COND(object_slots[slot].validator != validator);
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}
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}
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#endif
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//decrease slot count
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slot_count--;
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//set the free slot properly
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object_slots[slot_count].next_free = slot;
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//invalidate, so checks against it fail
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object_slots[slot].validator = 0;
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object_slots[slot].is_reference = false;
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object_slots[slot].object = nullptr;
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spin_lock.unlock();
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}
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void ObjectDB::setup() {
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rw_lock = RWLock::create();
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//nothing to do now
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}
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void ObjectDB::cleanup() {
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rw_lock->write_lock();
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if (instances.size()) {
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if (slot_count > 0) {
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spin_lock.lock();
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WARN_PRINT("ObjectDB Instances still exist!");
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if (OS::get_singleton()->is_stdout_verbose()) {
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const ObjectID *K = NULL;
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while ((K = instances.next(K))) {
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for (uint32_t i = 0; i < slot_count; i++) {
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uint32_t slot = object_slots[i].next_free;
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Object *obj = object_slots[slot].object;
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String node_name;
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if (instances[*K]->is_class("Node"))
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node_name = " - Node name: " + String(instances[*K]->call("get_name"));
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if (instances[*K]->is_class("Resource"))
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node_name = " - Resource name: " + String(instances[*K]->call("get_name")) + " Path: " + String(instances[*K]->call("get_path"));
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print_line("Leaked instance: " + String(instances[*K]->get_class()) + ":" + itos(*K) + node_name);
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if (obj->is_class("Node"))
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node_name = " - Node name: " + String(obj->call("get_name"));
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if (obj->is_class("Resource"))
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node_name = " - Resource name: " + String(obj->call("get_name")) + " Path: " + String(obj->call("get_path"));
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uint64_t id = uint64_t(slot) | (uint64_t(object_slots[slot].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[slot].is_reference ? OBJECTDB_REFERENCE_BIT : 0);
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print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + node_name);
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}
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}
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spin_lock.unlock();
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}
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if (object_slots) {
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memfree(object_slots);
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}
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instances.clear();
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instance_checks.clear();
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rw_lock->write_unlock();
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memdelete(rw_lock);
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}
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+50
-30
@@ -37,6 +37,7 @@
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#include "core/object_id.h"
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#include "core/os/rw_lock.h"
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#include "core/set.h"
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#include "core/spin_lock.h"
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#include "core/variant.h"
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#include "core/vmap.h"
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@@ -488,7 +489,7 @@ private:
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Set<String> editor_section_folding;
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#endif
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ScriptInstance *script_instance;
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RefPtr script;
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Variant script; //reference does not yet exist, store it in a
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Dictionary metadata;
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mutable StringName _class_name;
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mutable const StringName *_class_ptr;
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@@ -506,9 +507,13 @@ private:
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void property_list_changed_notify();
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_FORCE_INLINE_ void _construct_object(bool p_reference);
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friend class Reference;
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bool type_is_reference = false;
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uint32_t instance_binding_count;
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void *_script_instance_bindings[MAX_SCRIPT_INSTANCE_BINDINGS];
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Object(bool p_reference);
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protected:
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virtual void _initialize_classv() { initialize_class(); }
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@@ -680,8 +685,8 @@ public:
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/* SCRIPT */
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void set_script(const RefPtr &p_script);
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RefPtr get_script() const;
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void set_script(const Variant &p_script);
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Variant get_script() const;
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/* SCRIPT */
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@@ -700,7 +705,7 @@ public:
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void set_script_instance(ScriptInstance *p_instance);
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_FORCE_INLINE_ ScriptInstance *get_script_instance() const { return script_instance; }
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void set_script_and_instance(const RefPtr &p_script, ScriptInstance *p_instance); //some script languages can't control instance creation, so this function eases the process
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void set_script_and_instance(const Variant &p_script, ScriptInstance *p_instance); //some script languages can't control instance creation, so this function eases the process
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void add_user_signal(const MethodInfo &p_signal);
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Error emit_signal(const StringName &p_name, VARIANT_ARG_LIST);
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@@ -751,6 +756,7 @@ public:
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void clear_internal_resource_paths();
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_ALWAYS_INLINE_ bool is_reference() const { return type_is_reference; }
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Object();
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virtual ~Object();
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};
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@@ -760,49 +766,63 @@ void postinitialize_handler(Object *p_object);
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class ObjectDB {
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struct ObjectPtrHash {
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//this needs to add up to 63, 1 bit is for reference
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#define OBJECTDB_VALIDATOR_BITS 39
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#define OBJECTDB_VALIDATOR_MASK ((uint64_t(1) << OBJECTDB_VALIDATOR_BITS) - 1)
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#define OBJECTDB_SLOT_MAX_COUNT_BITS 24
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#define OBJECTDB_SLOT_MAX_COUNT_MASK ((uint64_t(1) << OBJECTDB_SLOT_MAX_COUNT_BITS) - 1)
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#define OBJECTDB_REFERENCE_BIT (uint64_t(1) << (OBJECTDB_SLOT_MAX_COUNT_BITS + OBJECTDB_VALIDATOR_BITS))
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static _FORCE_INLINE_ uint32_t hash(const Object *p_obj) {
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union {
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const Object *p;
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unsigned long i;
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} u;
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u.p = p_obj;
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return HashMapHasherDefault::hash((uint64_t)u.i);
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}
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struct ObjectSlot { //128 bits per slot
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uint64_t validator : OBJECTDB_VALIDATOR_BITS;
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uint64_t next_free : OBJECTDB_SLOT_MAX_COUNT_BITS;
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uint64_t is_reference : 1;
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Object *object;
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};
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static HashMap<ObjectID, Object *> instances;
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static HashMap<Object *, ObjectID, ObjectPtrHash> instance_checks;
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static SpinLock spin_lock;
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static uint32_t slot_count;
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static uint32_t slot_max;
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static ObjectSlot *object_slots;
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static uint64_t validator_counter;
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static uint64_t instance_counter;
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friend class Object;
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friend void unregister_core_types();
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static RWLock *rw_lock;
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static void cleanup();
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static ObjectID add_instance(Object *p_object);
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static void remove_instance(Object *p_object);
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friend void register_core_types();
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static void setup();
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public:
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typedef void (*DebugFunc)(Object *p_obj);
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static Object *get_instance(ObjectID p_instance_id);
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_ALWAYS_INLINE_ static Object *get_instance(ObjectID p_instance_id) {
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uint64_t id = p_instance_id;
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uint32_t slot = id & OBJECTDB_SLOT_MAX_COUNT_MASK;
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ERR_FAIL_COND_V(slot >= slot_max, nullptr); //this should never happen unless RID is corrupted
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spin_lock.lock();
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uint64_t validator = (id >> OBJECTDB_SLOT_MAX_COUNT_BITS) & OBJECTDB_VALIDATOR_MASK;
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|
||||
if (unlikely(object_slots[slot].validator != validator)) {
|
||||
spin_lock.unlock();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Object *object = object_slots[slot].object;
|
||||
|
||||
spin_lock.unlock();
|
||||
|
||||
return object;
|
||||
}
|
||||
static void debug_objects(DebugFunc p_func);
|
||||
static int get_object_count();
|
||||
|
||||
_FORCE_INLINE_ static bool instance_validate(Object *p_ptr) {
|
||||
rw_lock->read_lock();
|
||||
|
||||
bool exists = instance_checks.has(p_ptr);
|
||||
|
||||
rw_lock->read_unlock();
|
||||
|
||||
return exists;
|
||||
}
|
||||
};
|
||||
|
||||
//needed by macros
|
||||
|
||||
@@ -12,6 +12,7 @@ class ObjectID {
|
||||
uint64_t id = 0;
|
||||
|
||||
public:
|
||||
_ALWAYS_INLINE_ bool is_reference() const { return (id & (uint64_t(1) << 63)) != 0; }
|
||||
_ALWAYS_INLINE_ bool is_valid() const { return id != 0; }
|
||||
_ALWAYS_INLINE_ bool is_null() const { return id == 0; }
|
||||
_ALWAYS_INLINE_ operator uint64_t() const { return id; }
|
||||
|
||||
@@ -95,7 +95,7 @@ void MainLoop::input_event(const Ref<InputEvent> &p_event) {
|
||||
void MainLoop::init() {
|
||||
|
||||
if (init_script.is_valid())
|
||||
set_script(init_script.get_ref_ptr());
|
||||
set_script(init_script);
|
||||
|
||||
if (get_script_instance())
|
||||
get_script_instance()->call("_initialize");
|
||||
@@ -131,6 +131,6 @@ void MainLoop::finish() {
|
||||
|
||||
if (get_script_instance()) {
|
||||
get_script_instance()->call("_finalize");
|
||||
set_script(RefPtr()); //clear script
|
||||
set_script(Variant()); //clear script
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,103 +0,0 @@
|
||||
/*************************************************************************/
|
||||
/* ref_ptr.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "ref_ptr.h"
|
||||
|
||||
#include "core/reference.h"
|
||||
#include "core/resource.h"
|
||||
|
||||
void RefPtr::operator=(const RefPtr &p_other) {
|
||||
|
||||
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
|
||||
Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
|
||||
|
||||
*ref = *ref_other;
|
||||
}
|
||||
|
||||
bool RefPtr::operator==(const RefPtr &p_other) const {
|
||||
|
||||
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
|
||||
Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
|
||||
|
||||
return *ref == *ref_other;
|
||||
}
|
||||
|
||||
bool RefPtr::operator!=(const RefPtr &p_other) const {
|
||||
|
||||
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
|
||||
Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
|
||||
|
||||
return *ref != *ref_other;
|
||||
}
|
||||
|
||||
RefPtr::RefPtr(const RefPtr &p_other) {
|
||||
|
||||
memnew_placement(&data[0], Ref<Reference>);
|
||||
|
||||
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
|
||||
Ref<Reference> *ref_other = reinterpret_cast<Ref<Reference> *>(const_cast<char *>(&p_other.data[0]));
|
||||
|
||||
*ref = *ref_other;
|
||||
}
|
||||
|
||||
bool RefPtr::is_null() const {
|
||||
|
||||
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
|
||||
return ref->is_null();
|
||||
}
|
||||
|
||||
RID RefPtr::get_rid() const {
|
||||
|
||||
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
|
||||
if (ref->is_null())
|
||||
return RID();
|
||||
Resource *res = Object::cast_to<Resource>(ref->ptr());
|
||||
if (res)
|
||||
return res->get_rid();
|
||||
return RID();
|
||||
}
|
||||
|
||||
void RefPtr::unref() {
|
||||
|
||||
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
|
||||
ref->unref();
|
||||
}
|
||||
|
||||
RefPtr::RefPtr() {
|
||||
|
||||
ERR_FAIL_COND(sizeof(Ref<Reference>) > DATASIZE);
|
||||
memnew_placement(&data[0], Ref<Reference>);
|
||||
}
|
||||
|
||||
RefPtr::~RefPtr() {
|
||||
|
||||
Ref<Reference> *ref = reinterpret_cast<Ref<Reference> *>(&data[0]);
|
||||
ref->~Ref<Reference>();
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
/*************************************************************************/
|
||||
/* ref_ptr.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef REF_PTR_H
|
||||
#define REF_PTR_H
|
||||
/**
|
||||
@author Juan Linietsky <reduzio@gmail.com>
|
||||
* This class exists to workaround a limitation in C++ but keep the design OK.
|
||||
* It's basically an opaque container of a Reference reference, so Variant can use it.
|
||||
*/
|
||||
|
||||
#include "core/rid.h"
|
||||
|
||||
class RefPtr {
|
||||
|
||||
enum {
|
||||
|
||||
DATASIZE = sizeof(void *) //*4 -ref was shrunk
|
||||
};
|
||||
|
||||
mutable char data[DATASIZE]; // too much probably, virtual class + pointer
|
||||
public:
|
||||
bool is_null() const;
|
||||
void operator=(const RefPtr &p_other);
|
||||
bool operator==(const RefPtr &p_other) const;
|
||||
bool operator!=(const RefPtr &p_other) const;
|
||||
RID get_rid() const;
|
||||
void unref();
|
||||
_FORCE_INLINE_ void *get_data() const { return data; }
|
||||
RefPtr(const RefPtr &p_other);
|
||||
RefPtr();
|
||||
~RefPtr();
|
||||
};
|
||||
|
||||
#endif // REF_PTR_H
|
||||
+2
-1
@@ -102,7 +102,8 @@ bool Reference::unreference() {
|
||||
return die;
|
||||
}
|
||||
|
||||
Reference::Reference() {
|
||||
Reference::Reference() :
|
||||
Object(true) {
|
||||
|
||||
refcount.init();
|
||||
refcount_init.init();
|
||||
|
||||
+24
-82
@@ -33,7 +33,6 @@
|
||||
|
||||
#include "core/class_db.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ref_ptr.h"
|
||||
#include "core/safe_refcount.h"
|
||||
|
||||
class Reference : public Object {
|
||||
@@ -133,17 +132,9 @@ public:
|
||||
return reference;
|
||||
}
|
||||
|
||||
RefPtr get_ref_ptr() const {
|
||||
|
||||
RefPtr refptr;
|
||||
Ref<Reference> *irr = reinterpret_cast<Ref<Reference> *>(refptr.get_data());
|
||||
*irr = *this;
|
||||
return refptr;
|
||||
};
|
||||
|
||||
operator Variant() const {
|
||||
|
||||
return Variant(get_ref_ptr());
|
||||
return Variant(reference);
|
||||
}
|
||||
|
||||
void operator=(const Ref &p_from) {
|
||||
@@ -165,33 +156,24 @@ public:
|
||||
r.reference = NULL;
|
||||
}
|
||||
|
||||
void operator=(const RefPtr &p_refptr) {
|
||||
|
||||
Ref<Reference> *irr = reinterpret_cast<Ref<Reference> *>(p_refptr.get_data());
|
||||
Reference *refb = irr->ptr();
|
||||
if (!refb) {
|
||||
unref();
|
||||
return;
|
||||
}
|
||||
Ref r;
|
||||
r.reference = Object::cast_to<T>(refb);
|
||||
ref(r);
|
||||
r.reference = NULL;
|
||||
}
|
||||
|
||||
void operator=(const Variant &p_variant) {
|
||||
|
||||
RefPtr refptr = p_variant;
|
||||
Ref<Reference> *irr = reinterpret_cast<Ref<Reference> *>(refptr.get_data());
|
||||
Reference *refb = irr->ptr();
|
||||
if (!refb) {
|
||||
unref();
|
||||
Object *object = p_variant.get_validated_object();
|
||||
|
||||
if (object == reference) {
|
||||
return;
|
||||
}
|
||||
Ref r;
|
||||
r.reference = Object::cast_to<T>(refb);
|
||||
ref(r);
|
||||
r.reference = NULL;
|
||||
|
||||
unref();
|
||||
|
||||
if (!object) {
|
||||
return;
|
||||
}
|
||||
|
||||
Reference *r = Object::cast_to<Reference>(object);
|
||||
if (r && r->reference()) {
|
||||
reference = static_cast<T *>(r);
|
||||
}
|
||||
}
|
||||
|
||||
template <class T_Other>
|
||||
@@ -237,33 +219,19 @@ public:
|
||||
|
||||
Ref(const Variant &p_variant) {
|
||||
|
||||
RefPtr refptr = p_variant;
|
||||
Ref<Reference> *irr = reinterpret_cast<Ref<Reference> *>(refptr.get_data());
|
||||
reference = NULL;
|
||||
Reference *refb = irr->ptr();
|
||||
if (!refb) {
|
||||
unref();
|
||||
Object *object = p_variant.get_validated_object();
|
||||
|
||||
if (!object) {
|
||||
reference = nullptr;
|
||||
return;
|
||||
}
|
||||
Ref r;
|
||||
r.reference = Object::cast_to<T>(refb);
|
||||
ref(r);
|
||||
r.reference = NULL;
|
||||
}
|
||||
|
||||
Ref(const RefPtr &p_refptr) {
|
||||
|
||||
Ref<Reference> *irr = reinterpret_cast<Ref<Reference> *>(p_refptr.get_data());
|
||||
reference = NULL;
|
||||
Reference *refb = irr->ptr();
|
||||
if (!refb) {
|
||||
unref();
|
||||
return;
|
||||
Reference *r = Object::cast_to<Reference>(object);
|
||||
if (r && r->reference()) {
|
||||
reference = static_cast<T *>(r);
|
||||
} else {
|
||||
reference = nullptr;
|
||||
}
|
||||
Ref r;
|
||||
r.reference = Object::cast_to<T>(refb);
|
||||
ref(r);
|
||||
r.reference = NULL;
|
||||
}
|
||||
|
||||
inline bool is_valid() const { return reference != NULL; }
|
||||
@@ -340,32 +308,6 @@ struct PtrToArg<const Ref<T> &> {
|
||||
}
|
||||
};
|
||||
|
||||
//this is for RefPtr
|
||||
|
||||
template <>
|
||||
struct PtrToArg<RefPtr> {
|
||||
|
||||
_FORCE_INLINE_ static RefPtr convert(const void *p_ptr) {
|
||||
|
||||
return Ref<Reference>(const_cast<Reference *>(reinterpret_cast<const Reference *>(p_ptr))).get_ref_ptr();
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ static void encode(RefPtr p_val, const void *p_ptr) {
|
||||
|
||||
Ref<Reference> r = p_val;
|
||||
*(Ref<Reference> *)p_ptr = r;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct PtrToArg<const RefPtr &> {
|
||||
|
||||
_FORCE_INLINE_ static RefPtr convert(const void *p_ptr) {
|
||||
|
||||
return Ref<Reference>(const_cast<Reference *>(reinterpret_cast<const Reference *>(p_ptr))).get_ref_ptr();
|
||||
}
|
||||
};
|
||||
|
||||
#endif // PTRCALL_ENABLED
|
||||
|
||||
#ifdef DEBUG_METHODS_ENABLED
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
|
||||
#include "core/class_db.h"
|
||||
#include "core/object.h"
|
||||
#include "core/ref_ptr.h"
|
||||
#include "core/reference.h"
|
||||
#include "core/safe_refcount.h"
|
||||
#include "core/self_list.h"
|
||||
|
||||
@@ -169,24 +169,6 @@ MAKE_TYPE_INFO(IP_Address, Variant::STRING)
|
||||
class BSP_Tree;
|
||||
MAKE_TYPE_INFO(BSP_Tree, Variant::DICTIONARY)
|
||||
|
||||
//for RefPtr
|
||||
template <>
|
||||
struct GetTypeInfo<RefPtr> {
|
||||
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
|
||||
static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
|
||||
static inline PropertyInfo get_class_info() {
|
||||
return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference");
|
||||
}
|
||||
};
|
||||
template <>
|
||||
struct GetTypeInfo<const RefPtr &> {
|
||||
static const Variant::Type VARIANT_TYPE = Variant::OBJECT;
|
||||
static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
|
||||
static inline PropertyInfo get_class_info() {
|
||||
return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference");
|
||||
}
|
||||
};
|
||||
|
||||
//objectID
|
||||
template <>
|
||||
struct GetTypeInfo<ObjectID> {
|
||||
|
||||
+95
-32
@@ -908,6 +908,14 @@ bool Variant::is_one() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Variant::is_null() const {
|
||||
if (type == OBJECT && _get_obj().obj) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void Variant::reference(const Variant &p_variant) {
|
||||
|
||||
switch (type) {
|
||||
@@ -999,7 +1007,20 @@ void Variant::reference(const Variant &p_variant) {
|
||||
} break;
|
||||
case OBJECT: {
|
||||
|
||||
memnew_placement(_data._mem, ObjData(p_variant._get_obj()));
|
||||
memnew_placement(_data._mem, ObjData);
|
||||
|
||||
if (p_variant._get_obj().obj && p_variant._get_obj().id.is_reference()) {
|
||||
Reference *reference = static_cast<Reference *>(p_variant._get_obj().obj);
|
||||
if (!reference->reference()) {
|
||||
_get_obj().obj = nullptr;
|
||||
_get_obj().id = ObjectID();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_get_obj().obj = const_cast<Object *>(p_variant._get_obj().obj);
|
||||
_get_obj().id = p_variant._get_obj().id;
|
||||
|
||||
} break;
|
||||
case NODE_PATH: {
|
||||
|
||||
@@ -1114,8 +1135,15 @@ void Variant::clear() {
|
||||
} break;
|
||||
case OBJECT: {
|
||||
|
||||
if (_get_obj().id.is_reference()) {
|
||||
//we are safe that there is a reference here
|
||||
Reference *reference = static_cast<Reference *>(_get_obj().obj);
|
||||
if (reference->unreference()) {
|
||||
memdelete(reference);
|
||||
}
|
||||
}
|
||||
_get_obj().obj = NULL;
|
||||
_get_obj().ref.unref();
|
||||
_get_obj().id = ObjectID();
|
||||
} break;
|
||||
case _RID: {
|
||||
// not much need probably
|
||||
@@ -1589,14 +1617,11 @@ String Variant::stringify(List<const void *> &stack) const {
|
||||
case OBJECT: {
|
||||
|
||||
if (_get_obj().obj) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
|
||||
//only if debugging!
|
||||
if (!ObjectDB::instance_validate(_get_obj().obj)) {
|
||||
return "[Deleted Object]";
|
||||
};
|
||||
|
||||
if (!_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
return "[Freed Object]";
|
||||
};
|
||||
#endif
|
||||
|
||||
return _get_obj().obj->to_string();
|
||||
} else
|
||||
return "[Object:null]";
|
||||
@@ -1739,24 +1764,16 @@ Variant::operator NodePath() const {
|
||||
return NodePath();
|
||||
}
|
||||
|
||||
Variant::operator RefPtr() const {
|
||||
|
||||
if (type == OBJECT)
|
||||
return _get_obj().ref;
|
||||
else
|
||||
return RefPtr();
|
||||
}
|
||||
|
||||
Variant::operator RID() const {
|
||||
|
||||
if (type == _RID)
|
||||
return *reinterpret_cast<const RID *>(_data._mem);
|
||||
else if (type == OBJECT && !_get_obj().ref.is_null()) {
|
||||
return _get_obj().ref.get_rid();
|
||||
else if (type == OBJECT && _get_obj().obj == nullptr) {
|
||||
return RID();
|
||||
} else if (type == OBJECT && _get_obj().obj) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton()) {
|
||||
ERR_FAIL_COND_V_MSG(!ObjectDB::instance_validate(_get_obj().obj), RID(), "Invalid pointer (object was deleted).");
|
||||
ERR_FAIL_COND_V_MSG(ObjectDB::get_instance(_get_obj().id) == nullptr, RID(), "Invalid pointer (object was freed).");
|
||||
};
|
||||
#endif
|
||||
Variant::CallError ce;
|
||||
@@ -1777,6 +1794,25 @@ Variant::operator Object *() const {
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Object *Variant::get_validated_object_with_check(bool &r_previously_freed) const {
|
||||
if (type == OBJECT) {
|
||||
Object *instance = ObjectDB::get_instance(_get_obj().id);
|
||||
r_previously_freed = !instance && _get_obj().id != ObjectID();
|
||||
return instance;
|
||||
} else {
|
||||
r_previously_freed = false;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
Object *Variant::get_validated_object() const {
|
||||
if (type == OBJECT)
|
||||
return ObjectDB::get_instance(_get_obj().id);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Variant::operator Node *() const {
|
||||
|
||||
if (type == OBJECT)
|
||||
@@ -2289,15 +2325,6 @@ Variant::Variant(const NodePath &p_node_path) {
|
||||
memnew_placement(_data._mem, NodePath(p_node_path));
|
||||
}
|
||||
|
||||
Variant::Variant(const RefPtr &p_resource) {
|
||||
|
||||
type = OBJECT;
|
||||
memnew_placement(_data._mem, ObjData);
|
||||
REF *ref = reinterpret_cast<REF *>(p_resource.get_data());
|
||||
_get_obj().obj = ref->ptr();
|
||||
_get_obj().ref = p_resource;
|
||||
}
|
||||
|
||||
Variant::Variant(const RID &p_rid) {
|
||||
|
||||
type = _RID;
|
||||
@@ -2309,7 +2336,24 @@ Variant::Variant(const Object *p_object) {
|
||||
type = OBJECT;
|
||||
|
||||
memnew_placement(_data._mem, ObjData);
|
||||
_get_obj().obj = const_cast<Object *>(p_object);
|
||||
|
||||
if (p_object) {
|
||||
|
||||
if (p_object->is_reference()) {
|
||||
Reference *reference = const_cast<Reference *>(static_cast<const Reference *>(p_object));
|
||||
if (!reference->init_ref()) {
|
||||
_get_obj().obj = nullptr;
|
||||
_get_obj().id = ObjectID();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_get_obj().obj = const_cast<Object *>(p_object);
|
||||
_get_obj().id = p_object->get_instance_id();
|
||||
} else {
|
||||
_get_obj().obj = nullptr;
|
||||
_get_obj().id = ObjectID();
|
||||
}
|
||||
}
|
||||
|
||||
Variant::Variant(const Dictionary &p_dictionary) {
|
||||
@@ -2620,7 +2664,26 @@ void Variant::operator=(const Variant &p_variant) {
|
||||
} break;
|
||||
case OBJECT: {
|
||||
|
||||
*reinterpret_cast<ObjData *>(_data._mem) = p_variant._get_obj();
|
||||
if (_get_obj().id.is_reference()) {
|
||||
//we are safe that there is a reference here
|
||||
Reference *reference = static_cast<Reference *>(_get_obj().obj);
|
||||
if (reference->unreference()) {
|
||||
memdelete(reference);
|
||||
}
|
||||
}
|
||||
|
||||
if (p_variant._get_obj().obj && p_variant._get_obj().id.is_reference()) {
|
||||
Reference *reference = static_cast<Reference *>(p_variant._get_obj().obj);
|
||||
if (!reference->reference()) {
|
||||
_get_obj().obj = nullptr;
|
||||
_get_obj().id = ObjectID();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_get_obj().obj = const_cast<Object *>(p_variant._get_obj().obj);
|
||||
_get_obj().id = p_variant._get_obj().id;
|
||||
|
||||
} break;
|
||||
case NODE_PATH: {
|
||||
|
||||
@@ -3131,7 +3194,7 @@ bool Variant::hash_compare(const Variant &p_variant) const {
|
||||
|
||||
bool Variant::is_ref() const {
|
||||
|
||||
return type == OBJECT && !_get_obj().ref.is_null();
|
||||
return type == OBJECT && _get_obj().id.is_reference();
|
||||
}
|
||||
|
||||
Vector<Variant> varray() {
|
||||
|
||||
+7
-7
@@ -46,11 +46,9 @@
|
||||
#include "core/node_path.h"
|
||||
#include "core/object_id.h"
|
||||
#include "core/pool_vector.h"
|
||||
#include "core/ref_ptr.h"
|
||||
#include "core/rid.h"
|
||||
#include "core/ustring.h"
|
||||
|
||||
class RefPtr;
|
||||
class Object;
|
||||
class Node; // helper
|
||||
class Control; // helper
|
||||
@@ -128,12 +126,12 @@ private:
|
||||
|
||||
struct ObjData {
|
||||
|
||||
ObjectID id;
|
||||
Object *obj;
|
||||
RefPtr ref;
|
||||
};
|
||||
|
||||
_FORCE_INLINE_ ObjData &_get_obj();
|
||||
_FORCE_INLINE_ const ObjData &_get_obj() const;
|
||||
_ALWAYS_INLINE_ ObjData &_get_obj();
|
||||
_ALWAYS_INLINE_ const ObjData &_get_obj() const;
|
||||
|
||||
union {
|
||||
bool _bool;
|
||||
@@ -162,6 +160,7 @@ public:
|
||||
bool is_shared() const;
|
||||
bool is_zero() const;
|
||||
bool is_one() const;
|
||||
bool is_null() const;
|
||||
|
||||
operator bool() const;
|
||||
operator signed int() const;
|
||||
@@ -197,7 +196,6 @@ public:
|
||||
|
||||
operator Color() const;
|
||||
operator NodePath() const;
|
||||
operator RefPtr() const;
|
||||
operator RID() const;
|
||||
|
||||
operator Object *() const;
|
||||
@@ -235,6 +233,9 @@ public:
|
||||
|
||||
operator IP_Address() const;
|
||||
|
||||
Object *get_validated_object() const;
|
||||
Object *get_validated_object_with_check(bool &r_previously_freed) const;
|
||||
|
||||
Variant(bool p_bool);
|
||||
Variant(signed int p_int); // real one
|
||||
Variant(unsigned int p_int);
|
||||
@@ -267,7 +268,6 @@ public:
|
||||
Variant(const Transform &p_transform);
|
||||
Variant(const Color &p_color);
|
||||
Variant(const NodePath &p_node_path);
|
||||
Variant(const RefPtr &p_resource);
|
||||
Variant(const RID &p_rid);
|
||||
Variant(const Object *p_object);
|
||||
Variant(const Dictionary &p_dictionary);
|
||||
|
||||
+6
-16
@@ -1099,12 +1099,9 @@ void Variant::call_ptr(const StringName &p_method, const Variant **p_args, int p
|
||||
return;
|
||||
}
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
|
||||
//only if debugging!
|
||||
if (!ObjectDB::instance_validate(obj)) {
|
||||
r_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
|
||||
return;
|
||||
}
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
r_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1274,18 +1271,11 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
|
||||
bool Variant::has_method(const StringName &p_method) const {
|
||||
|
||||
if (type == OBJECT) {
|
||||
Object *obj = operator Object *();
|
||||
Object *obj = get_validated_object();
|
||||
if (!obj)
|
||||
return false;
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton()) {
|
||||
if (ObjectDB::instance_validate(obj)) {
|
||||
#endif
|
||||
return obj->has_method(p_method);
|
||||
#ifdef DEBUG_ENABLED
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return obj->has_method(p_method);
|
||||
}
|
||||
|
||||
const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[type];
|
||||
|
||||
+32
-34
@@ -1515,7 +1515,7 @@ void Variant::set_named(const StringName &p_index, const Variant &p_value, bool
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (!_get_obj().obj) {
|
||||
break;
|
||||
} else if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
|
||||
} else if (ScriptDebugger::get_singleton() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1684,7 +1684,7 @@ Variant Variant::get_named(const StringName &p_index, bool *r_valid) const {
|
||||
return "Instance base is null.";
|
||||
} else {
|
||||
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
if (r_valid)
|
||||
*r_valid = false;
|
||||
return "Attempted use of stray pointer object.";
|
||||
@@ -2172,13 +2172,11 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
|
||||
|
||||
if (obj) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
|
||||
if (!ObjectDB::instance_validate(obj)) {
|
||||
WARN_PRINT("Attempted use of stray pointer object.");
|
||||
valid = false;
|
||||
return;
|
||||
}
|
||||
WARN_PRINT("Attempted use of previously freed pointer object.");
|
||||
valid = false;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -2546,12 +2544,10 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
|
||||
if (obj) {
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
|
||||
//only if debugging!
|
||||
if (!ObjectDB::instance_validate(obj)) {
|
||||
valid = false;
|
||||
return "Attempted get on stray pointer.";
|
||||
}
|
||||
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
valid = false;
|
||||
return "Attempted get on previously freed instance.";
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -2611,15 +2607,14 @@ bool Variant::in(const Variant &p_index, bool *r_valid) const {
|
||||
|
||||
bool valid = false;
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
|
||||
//only if debugging!
|
||||
if (!ObjectDB::instance_validate(obj)) {
|
||||
if (r_valid) {
|
||||
*r_valid = false;
|
||||
}
|
||||
return true; // Attempted get on stray pointer.
|
||||
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
if (r_valid) {
|
||||
*r_valid = false;
|
||||
}
|
||||
return true; // Attempted get on stray pointer.
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
if (p_index.get_type() != Variant::STRING) {
|
||||
@@ -2883,13 +2878,12 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
|
||||
Object *obj = _get_obj().obj;
|
||||
if (obj) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
|
||||
//only if debugging!
|
||||
if (!ObjectDB::instance_validate(obj)) {
|
||||
WARN_PRINT("Attempted get_property list on stray pointer.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
WARN_PRINT("Attempted get_property list on previously freed instance.");
|
||||
return;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
obj->get_property_list(p_list);
|
||||
@@ -2961,16 +2955,18 @@ bool Variant::iter_init(Variant &r_iter, bool &valid) const {
|
||||
} break;
|
||||
case OBJECT: {
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (!_get_obj().obj) {
|
||||
valid = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
valid = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
||||
Variant::CallError ce;
|
||||
ce.error = Variant::CallError::CALL_OK;
|
||||
@@ -3129,16 +3125,18 @@ bool Variant::iter_next(Variant &r_iter, bool &valid) const {
|
||||
} break;
|
||||
case OBJECT: {
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (!_get_obj().obj) {
|
||||
valid = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
valid = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
||||
Variant::CallError ce;
|
||||
ce.error = Variant::CallError::CALL_OK;
|
||||
@@ -3288,16 +3286,16 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
|
||||
} break;
|
||||
case OBJECT: {
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (!_get_obj().obj) {
|
||||
r_valid = false;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (ScriptDebugger::get_singleton() && !_get_obj().id.is_reference() && ObjectDB::get_instance(_get_obj().id) == nullptr) {
|
||||
r_valid = false;
|
||||
return Variant();
|
||||
}
|
||||
|
||||
#endif
|
||||
Variant::CallError ce;
|
||||
ce.error = Variant::CallError::CALL_OK;
|
||||
|
||||
Reference in New Issue
Block a user