Merge pull request #64593 from aaronfranke/editor-restart

This commit is contained in:
Rémi Verschelde
2022-08-22 21:44:50 +02:00
committed by GitHub
3 changed files with 16 additions and 0 deletions
+8
View File
@@ -312,6 +312,13 @@ void EditorInterface::set_distraction_free_mode(bool p_enter) {
EditorNode::get_singleton()->set_distraction_free_mode(p_enter);
}
void EditorInterface::restart_editor(bool p_save) {
if (p_save) {
EditorNode::get_singleton()->save_all_scenes();
}
EditorNode::get_singleton()->restart_editor();
}
bool EditorInterface::is_distraction_free_mode_enabled() const {
return EditorNode::get_singleton()->is_distraction_free_mode_enabled();
}
@@ -360,6 +367,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("save_scene"), &EditorInterface::save_scene);
ClassDB::bind_method(D_METHOD("save_scene_as", "path", "with_preview"), &EditorInterface::save_scene_as, DEFVAL(true));
ClassDB::bind_method(D_METHOD("restart_editor", "save"), &EditorInterface::restart_editor, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_main_screen_editor", "name"), &EditorInterface::set_main_screen_editor);
ClassDB::bind_method(D_METHOD("set_distraction_free_mode", "enter"), &EditorInterface::set_distraction_free_mode);
+1
View File
@@ -116,6 +116,7 @@ public:
Error save_scene();
void save_scene_as(const String &p_scene, bool p_with_preview = true);
void restart_editor(bool p_save = true);
Vector<Ref<Texture2D>> make_mesh_previews(const Vector<Ref<Mesh>> &p_meshes, Vector<Transform3D> *p_transforms, int p_preview_size);