class reference proofreading

This commit is contained in:
Paul Joannon
2021-03-18 12:04:28 +01:00
committed by Paul Joannon
parent 3b380f4cdc
commit 8455e901f3
80 changed files with 104 additions and 103 deletions
+1 -1
View File
@@ -20,7 +20,7 @@
<return type="String">
</return>
<description>
Override this method to define the path to the associated custom node in the Visual Shader Editor's members dialog. The path may looks like [code]"MyGame/MyFunctions/Noise"[/code].
Override this method to define the path to the associated custom node in the Visual Shader Editor's members dialog. The path may look like [code]"MyGame/MyFunctions/Noise"[/code].
Defining this method is [b]optional[/b]. If not overridden, the node will be filed under the "Addons" category.
</description>
</method>