Extract and reorganize texture resource classes
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@@ -37,8 +37,11 @@
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#include "editor/editor_paths.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "scene/resources/atlas_texture.h"
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#include "scene/resources/bit_map.h"
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#include "scene/resources/font.h"
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#include "scene/resources/gradient_texture.h"
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#include "scene/resources/image_texture.h"
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#include "scene/resources/material.h"
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#include "scene/resources/mesh.h"
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#include "servers/audio/audio_stream.h"
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