GLTF: Organize structures into a subfolder

This commit is contained in:
Aaron Franke
2022-07-24 14:20:50 -05:00
parent a1f0ea5d19
commit 7b8f9a0e8e
29 changed files with 46 additions and 33 deletions
+10 -10
View File
@@ -31,17 +31,17 @@
#ifndef GLTF_STATE_H
#define GLTF_STATE_H
#include "gltf_accessor.h"
#include "gltf_animation.h"
#include "gltf_buffer_view.h"
#include "gltf_camera.h"
#include "gltf_light.h"
#include "gltf_mesh.h"
#include "gltf_node.h"
#include "gltf_skeleton.h"
#include "gltf_skin.h"
#include "extensions/gltf_light.h"
#include "gltf_template_convert.h"
#include "gltf_texture.h"
#include "structures/gltf_accessor.h"
#include "structures/gltf_animation.h"
#include "structures/gltf_buffer_view.h"
#include "structures/gltf_camera.h"
#include "structures/gltf_mesh.h"
#include "structures/gltf_node.h"
#include "structures/gltf_skeleton.h"
#include "structures/gltf_skin.h"
#include "structures/gltf_texture.h"
#include "core/templates/rb_map.h"
#include "scene/animation/animation_player.h"