Add MultiNodeEdit support for NavigationRegion3D

Adds MultiNodeEdit support for NavigationRegion3D.
This commit is contained in:
smix8
2025-03-15 22:44:13 +01:00
parent cc9761c3f0
commit 7ae2c0af9d
8 changed files with 305 additions and 80 deletions
@@ -1219,6 +1219,14 @@ bool GodotNavigationServer3D::is_baking_navigation_mesh(Ref<NavigationMesh> p_na
return NavMeshGenerator3D::get_singleton()->is_baking(p_navigation_mesh);
}
String GodotNavigationServer3D::get_baking_navigation_mesh_state_msg(Ref<NavigationMesh> p_navigation_mesh) const {
#ifdef _3D_DISABLED
return "";
#else
return NavMeshGenerator3D::get_singleton()->get_baking_state_msg(p_navigation_mesh);
#endif // _3D_DISABLED
}
COMMAND_1(free, RID, p_object) {
if (map_owner.owns(p_object)) {
NavMap3D *map = map_owner.get_or_null(p_object);
@@ -272,6 +272,7 @@ public:
virtual void bake_from_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override;
virtual void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override;
virtual bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const override;
virtual String get_baking_navigation_mesh_state_msg(Ref<NavigationMesh> p_navigation_mesh) const override;
virtual RID source_geometry_parser_create() override;
virtual void source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) override;
@@ -45,10 +45,26 @@ RWLock NavMeshGenerator3D::generator_parsers_rwlock;
bool NavMeshGenerator3D::use_threads = true;
bool NavMeshGenerator3D::baking_use_multiple_threads = true;
bool NavMeshGenerator3D::baking_use_high_priority_threads = true;
HashSet<Ref<NavigationMesh>> NavMeshGenerator3D::baking_navmeshes;
HashMap<Ref<NavigationMesh>, NavMeshGenerator3D::NavMeshGeneratorTask3D *> NavMeshGenerator3D::baking_navmeshes;
HashMap<WorkerThreadPool::TaskID, NavMeshGenerator3D::NavMeshGeneratorTask3D *> NavMeshGenerator3D::generator_tasks;
LocalVector<NavMeshGeometryParser3D *> NavMeshGenerator3D::generator_parsers;
static const char *_navmesh_bake_state_msgs[(size_t)NavMeshGenerator3D::NavMeshBakeState::BAKE_STATE_MAX] = {
"",
"Setting up configuration...",
"Calculating grid size...",
"Creating heightfield...",
"Marking walkable triangles...",
"Constructing compact heightfield...", // step 5
"Eroding walkable area...",
"Sample partitioning...",
"Creating contours...",
"Creating polymesh...",
"Converting to native navigation mesh...", // step 10
"Baking cleanup...",
"Baking finished.",
};
NavMeshGenerator3D *NavMeshGenerator3D::get_singleton() {
return singleton;
}
@@ -158,10 +174,15 @@ void NavMeshGenerator3D::bake_from_source_geometry_data(Ref<NavigationMesh> p_na
ERR_FAIL_MSG("NavigationMesh is already baking. Wait for current bake to finish.");
}
baking_navmesh_mutex.lock();
baking_navmeshes.insert(p_navigation_mesh);
NavMeshGeneratorTask3D generator_task;
baking_navmeshes.insert(p_navigation_mesh, &generator_task);
baking_navmesh_mutex.unlock();
generator_bake_from_source_geometry_data(p_navigation_mesh, p_source_geometry_data);
generator_task.navigation_mesh = p_navigation_mesh;
generator_task.source_geometry_data = p_source_geometry_data;
generator_task.status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
generator_bake_from_source_geometry_data(&generator_task);
baking_navmesh_mutex.lock();
baking_navmeshes.erase(p_navigation_mesh);
@@ -197,16 +218,16 @@ void NavMeshGenerator3D::bake_from_source_geometry_data_async(Ref<NavigationMesh
return;
}
baking_navmesh_mutex.lock();
baking_navmeshes.insert(p_navigation_mesh);
NavMeshGeneratorTask3D *generator_task = memnew(NavMeshGeneratorTask3D);
baking_navmeshes.insert(p_navigation_mesh, generator_task);
baking_navmesh_mutex.unlock();
MutexLock generator_task_lock(generator_task_mutex);
NavMeshGeneratorTask3D *generator_task = memnew(NavMeshGeneratorTask3D);
generator_task->navigation_mesh = p_navigation_mesh;
generator_task->source_geometry_data = p_source_geometry_data;
generator_task->callback = p_callback;
generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
generator_task->thread_task_id = WorkerThreadPool::get_singleton()->add_native_task(&NavMeshGenerator3D::generator_thread_bake, generator_task, NavMeshGenerator3D::baking_use_high_priority_threads, SNAME("NavMeshGeneratorBake3D"));
MutexLock generator_task_lock(generator_task_mutex);
generator_tasks.insert(generator_task->thread_task_id, generator_task);
}
@@ -215,10 +236,21 @@ bool NavMeshGenerator3D::is_baking(Ref<NavigationMesh> p_navigation_mesh) {
return baking_navmeshes.has(p_navigation_mesh);
}
String NavMeshGenerator3D::get_baking_state_msg(Ref<NavigationMesh> p_navigation_mesh) {
String bake_state_msg;
MutexLock baking_navmesh_lock(baking_navmesh_mutex);
if (baking_navmeshes.has(p_navigation_mesh)) {
bake_state_msg = _navmesh_bake_state_msgs[baking_navmeshes[p_navigation_mesh]->bake_state];
} else {
bake_state_msg = _navmesh_bake_state_msgs[NavMeshBakeState::BAKE_STATE_NONE];
}
return bake_state_msg;
}
void NavMeshGenerator3D::generator_thread_bake(void *p_arg) {
NavMeshGeneratorTask3D *generator_task = static_cast<NavMeshGeneratorTask3D *>(p_arg);
generator_bake_from_source_geometry_data(generator_task->navigation_mesh, generator_task->source_geometry_data);
generator_bake_from_source_geometry_data(generator_task);
generator_task->status = NavMeshGeneratorTask3D::TaskStatus::BAKING_FINISHED;
}
@@ -269,7 +301,10 @@ void NavMeshGenerator3D::generator_parse_source_geometry_data(const Ref<Navigati
}
}
void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data) {
void NavMeshGenerator3D::generator_bake_from_source_geometry_data(NavMeshGeneratorTask3D *p_generator_task) {
Ref<NavigationMesh> p_navigation_mesh = p_generator_task->navigation_mesh;
const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data = p_generator_task->source_geometry_data;
if (p_navigation_mesh.is_null() || p_source_geometry_data.is_null()) {
return;
}
@@ -294,10 +329,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
rcPolyMeshDetail *detail_mesh = nullptr;
rcContext ctx;
// added to keep track of steps, no functionality right now
String bake_state = "";
bake_state = "Setting up Configuration..."; // step #1
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CONFIGURATION; // step #1
const float *verts = source_geometry_vertices.ptr();
const int nverts = source_geometry_vertices.size() / 3;
@@ -373,7 +405,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
cfg.bmax[2] = cfg.bmin[2] + baking_aabb.size[2];
}
bake_state = "Calculating grid size..."; // step #2
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CALC_GRID_SIZE; // step #2
rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height);
// ~30000000 seems to be around sweetspot where Editor baking breaks
@@ -387,13 +419,13 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
return;
}
bake_state = "Creating heightfield..."; // step #3
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CREATE_HEIGHTFIELD; // step #3
hf = rcAllocHeightfield();
ERR_FAIL_NULL(hf);
ERR_FAIL_COND(!rcCreateHeightfield(&ctx, *hf, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch));
bake_state = "Marking walkable triangles..."; // step #4
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_MARK_WALKABLE_TRIANGLES; // step #4
{
Vector<unsigned char> tri_areas;
tri_areas.resize(ntris);
@@ -416,7 +448,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf);
}
bake_state = "Constructing compact heightfield..."; // step #5
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CONSTRUCT_COMPACT_HEIGHTFIELD; // step #5
chf = rcAllocCompactHeightfield();
@@ -443,7 +475,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
}
}
bake_state = "Eroding walkable area..."; // step #6
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_ERODE_WALKABLE_AREA; // step #6
ERR_FAIL_COND(!rcErodeWalkableArea(&ctx, cfg.walkableRadius, *chf));
@@ -464,7 +496,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
}
}
bake_state = "Partitioning..."; // step #7
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_SAMPLE_PARTITIONING; // step #7
if (p_navigation_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) {
ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf));
@@ -475,14 +507,14 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, cfg.borderSize, cfg.minRegionArea));
}
bake_state = "Creating contours..."; // step #8
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CREATING_CONTOURS; // step #8
cset = rcAllocContourSet();
ERR_FAIL_NULL(cset);
ERR_FAIL_COND(!rcBuildContours(&ctx, *chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset));
bake_state = "Creating polymesh..."; // step #9
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CREATING_POLYMESH; // step #9
poly_mesh = rcAllocPolyMesh();
ERR_FAIL_NULL(poly_mesh);
@@ -497,7 +529,7 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
rcFreeContourSet(cset);
cset = nullptr;
bake_state = "Converting to native navigation mesh..."; // step #10
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_CONVERTING_NATIVE_NAVMESH; // step #10
Vector<Vector3> nav_vertices;
Vector<Vector<int>> nav_polygons;
@@ -544,14 +576,14 @@ void NavMeshGenerator3D::generator_bake_from_source_geometry_data(Ref<Navigation
p_navigation_mesh->set_data(nav_vertices, nav_polygons);
bake_state = "Cleanup..."; // step #11
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_BAKE_CLEANUP; // step #11
rcFreePolyMesh(poly_mesh);
poly_mesh = nullptr;
rcFreePolyMeshDetail(detail_mesh);
detail_mesh = nullptr;
bake_state = "Baking finished."; // step #12
p_generator_task->bake_state = NavMeshBakeState::BAKE_STATE_BAKE_FINISHED; // step #12
}
bool NavMeshGenerator3D::generator_emit_callback(const Callable &p_callback) {
@@ -52,6 +52,25 @@ class NavMeshGenerator3D : public Object {
static bool baking_use_multiple_threads;
static bool baking_use_high_priority_threads;
public:
enum NavMeshBakeState {
BAKE_STATE_NONE,
BAKE_STATE_CONFIGURATION,
BAKE_STATE_CALC_GRID_SIZE,
BAKE_STATE_CREATE_HEIGHTFIELD,
BAKE_STATE_MARK_WALKABLE_TRIANGLES,
BAKE_STATE_CONSTRUCT_COMPACT_HEIGHTFIELD,
BAKE_STATE_ERODE_WALKABLE_AREA,
BAKE_STATE_SAMPLE_PARTITIONING,
BAKE_STATE_CREATING_CONTOURS,
BAKE_STATE_CREATING_POLYMESH,
BAKE_STATE_CONVERTING_NATIVE_NAVMESH,
BAKE_STATE_BAKE_CLEANUP,
BAKE_STATE_BAKE_FINISHED,
BAKE_STATE_MAX,
};
private:
struct NavMeshGeneratorTask3D {
enum TaskStatus {
BAKING_STARTED,
@@ -66,17 +85,19 @@ class NavMeshGenerator3D : public Object {
Callable callback;
WorkerThreadPool::TaskID thread_task_id = WorkerThreadPool::INVALID_TASK_ID;
NavMeshGeneratorTask3D::TaskStatus status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED;
NavMeshBakeState bake_state = NavMeshBakeState::BAKE_STATE_NONE;
};
static HashMap<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> generator_tasks;
static void generator_thread_bake(void *p_arg);
static HashSet<Ref<NavigationMesh>> baking_navmeshes;
static HashMap<Ref<NavigationMesh>, NavMeshGeneratorTask3D *> baking_navmeshes;
static void generator_parse_geometry_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node, bool p_recurse_children);
static void generator_parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node);
static void generator_bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data);
static void generator_bake_from_source_geometry_data(NavMeshGeneratorTask3D *p_generator_task);
static bool generator_emit_callback(const Callable &p_callback);
@@ -93,6 +114,7 @@ public:
static void bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable());
static void bake_from_source_geometry_data_async(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable());
static bool is_baking(Ref<NavigationMesh> p_navigation_mesh);
static String get_baking_state_msg(Ref<NavigationMesh> p_navigation_mesh);
NavMeshGenerator3D();
~NavMeshGenerator3D();