doc: Use self-closing tags for return and argument
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
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@@ -11,65 +11,53 @@
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</tutorials>
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<methods>
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<method name="get_joint_one_bone2d_node" qualifiers="const">
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<return type="NodePath">
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</return>
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<return type="NodePath" />
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<description>
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Returns the [Bone2D] node that is being used as the first bone in the TwoBoneIK modification.
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</description>
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</method>
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<method name="get_joint_one_bone_idx" qualifiers="const">
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<return type="int">
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</return>
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<return type="int" />
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<description>
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Returns the index of the [Bone2D] node that is being used as the first bone in the TwoBoneIK modification.
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</description>
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</method>
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<method name="get_joint_two_bone2d_node" qualifiers="const">
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<return type="NodePath">
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</return>
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<return type="NodePath" />
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<description>
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Returns the [Bone2D] node that is being used as the second bone in the TwoBoneIK modification.
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</description>
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</method>
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<method name="get_joint_two_bone_idx" qualifiers="const">
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<return type="int">
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</return>
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<return type="int" />
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<description>
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Returns the index of the [Bone2D] node that is being used as the second bone in the TwoBoneIK modification.
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</description>
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</method>
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<method name="set_joint_one_bone2d_node">
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<return type="void">
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</return>
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<argument index="0" name="bone2d_node" type="NodePath">
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</argument>
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<return type="void" />
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<argument index="0" name="bone2d_node" type="NodePath" />
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<description>
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Sets the [Bone2D] node that is being used as the first bone in the TwoBoneIK modification.
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</description>
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</method>
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<method name="set_joint_one_bone_idx">
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<return type="void">
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</return>
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<argument index="0" name="bone_idx" type="int">
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</argument>
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<return type="void" />
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<argument index="0" name="bone_idx" type="int" />
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<description>
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Sets the index of the [Bone2D] node that is being used as the first bone in the TwoBoneIK modification.
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</description>
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</method>
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<method name="set_joint_two_bone2d_node">
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<return type="void">
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</return>
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<argument index="0" name="bone2d_node" type="NodePath">
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</argument>
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<return type="void" />
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<argument index="0" name="bone2d_node" type="NodePath" />
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<description>
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Sets the [Bone2D] node that is being used as the second bone in the TwoBoneIK modification.
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</description>
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</method>
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<method name="set_joint_two_bone_idx">
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<return type="void">
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</return>
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<argument index="0" name="bone_idx" type="int">
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</argument>
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<return type="void" />
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<argument index="0" name="bone_idx" type="int" />
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<description>
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Sets the index of the [Bone2D] node that is being used as the second bone in the TwoBoneIK modification.
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</description>
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