Add support for Unicode identifiers in GDScript

This is using an adapted version of UAX#31 to not rely on the ICU
database (which isn't available in builds without TextServerAdvanced).
It allows most characters used in diverse scripts but not everything.
This commit is contained in:
George Marques
2023-01-18 22:56:00 -03:00
parent 2ec0da1a75
commit 7548e043fc
14 changed files with 145 additions and 33 deletions

View File

@@ -384,6 +384,9 @@
<member name="debug/gdscript/warnings/assert_always_true" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an [code]assert[/code] call always evaluates to true.
</member>
<member name="debug/gdscript/warnings/confusable_identifier" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an indentifier contains characters that can be confused with something else, like when mixing different alphabets.
</member>
<member name="debug/gdscript/warnings/constant_used_as_function" type="int" setter="" getter="" default="1">
When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a constant is used as a function.
</member>