New particle system, mostly working, some small features missing.

This commit is contained in:
Juan Linietsky
2017-04-06 23:36:37 -03:00
parent 25d09b92be
commit 74808ac4d9
76 changed files with 5509 additions and 1911 deletions

View File

@@ -318,9 +318,6 @@ void GeometryInstance::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_material_override", "get_material_override");
ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0"), "set_extra_cull_margin", "get_extra_cull_margin");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_as_billboard"), "set_flag", "get_flag", FLAG_BILLBOARD);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_as_y_billboard"), "set_flag", "get_flag", FLAG_BILLBOARD_FIX_Y);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_depth_scale"), "set_flag", "get_flag", FLAG_DEPH_SCALE);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "visible_in_all_rooms"), "set_flag", "get_flag", FLAG_VISIBLE_IN_ALL_ROOMS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_in_baked_light"), "set_flag", "get_flag", FLAG_USE_BAKED_LIGHT);
@@ -333,9 +330,6 @@ void GeometryInstance::_bind_methods() {
//ADD_SIGNAL( MethodInfo("visibility_changed"));
BIND_CONSTANT(FLAG_CAST_SHADOW);
BIND_CONSTANT(FLAG_BILLBOARD);
BIND_CONSTANT(FLAG_BILLBOARD_FIX_Y);
BIND_CONSTANT(FLAG_DEPH_SCALE);
BIND_CONSTANT(FLAG_VISIBLE_IN_ALL_ROOMS);
BIND_CONSTANT(FLAG_MAX);