Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros do have an ending semicolon, so it's best to be consistent. Most WARN_DEPRECATED calls did *not* have a semicolon, but there's no reason for them to be treated differently.
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@@ -646,7 +646,7 @@ void AnimatedSprite::_reset_timeout() {
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void AnimatedSprite::set_animation(const StringName &p_animation) {
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ERR_EXPLAIN(vformat("There is no animation with name '%s'.", p_animation));
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ERR_FAIL_COND(frames == NULL)
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ERR_FAIL_COND(frames == NULL);
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ERR_FAIL_COND(frames->get_animation_names().find(p_animation) == -1);
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if (animation == p_animation)
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