doc: Add missing commas after "If true/false"

This commit is contained in:
Rémi Verschelde
2018-12-20 13:46:54 +01:00
parent d8067e905c
commit 6cdcde7114
107 changed files with 310 additions and 310 deletions

View File

@@ -93,7 +93,7 @@
The peer object to handle the RPC system (effectively enabling networking when set). Depending on the peer itself, the MultiplayerAPI will become a network server (check with [method is_network_server]) and will set root node's network mode to master (see NETWORK_MODE_* constants in [Node]), or it will become a regular peer with root node set to puppet. All child nodes are set to inherit the network mode by default. Handling of networking-related events (connection, disconnection, new clients) is done by connecting to MultiplayerAPI's signals.
</member>
<member name="refuse_new_network_connections" type="bool" setter="set_refuse_new_network_connections" getter="is_refusing_new_network_connections">
If [code]true[/code] the MultiplayerAPI's [member network_peer] refuses new incoming connections.
If [code]true[/code], the MultiplayerAPI's [member network_peer] refuses new incoming connections.
</member>
</members>
<signals>