Use List Initializations for Vectors.

This commit is contained in:
Anilforextra
2022-01-11 21:12:39 +05:45
parent 5f7c1081a7
commit 6c3a0460a8
22 changed files with 326 additions and 308 deletions

View File

@@ -698,10 +698,7 @@ Variant Geometry2D::line_intersects_line(const Vector2 &p_from_a, const Vector2
Vector<Vector2> Geometry2D::get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2) {
Vector2 r1, r2;
::Geometry2D::get_closest_points_between_segments(p1, q1, p2, q2, r1, r2);
Vector<Vector2> r;
r.resize(2);
r.set(0, r1);
r.set(1, r2);
Vector<Vector2> r = { r1, r2 };
return r;
}
@@ -923,10 +920,7 @@ Vector<Plane> Geometry3D::build_capsule_planes(float p_radius, float p_height, i
Vector<Vector3> Geometry3D::get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2) {
Vector3 r1, r2;
::Geometry3D::get_closest_points_between_segments(p1, p2, q1, q2, r1, r2);
Vector<Vector3> r;
r.resize(2);
r.set(0, r1);
r.set(1, r2);
Vector<Vector3> r = { r1, r2 };
return r;
}