Change the default editor camera rotation to position it in +X +Y +Z

This commit is contained in:
Aaron Franke
2020-06-07 13:21:29 -04:00
parent ec1bf96e41
commit 6c2df6792b
2 changed files with 4 additions and 6 deletions

View File

@@ -391,7 +391,9 @@ private:
Point2 region_begin, region_end;
Cursor() {
x_rot = y_rot = 0.5;
// These rotations place the camera in +X +Y +Z, aka south east, facing north west.
x_rot = 0.5;
y_rot = -0.5;
distance = 4;
region_select = false;
}