Entirely removes BIND_VMETHOD in favor of GDVIRTUAL

* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
This commit is contained in:
reduz
2021-08-22 12:37:22 -03:00
parent 2d446771d6
commit 5cecdfa8af
134 changed files with 359 additions and 410 deletions
+1 -2
View File
@@ -88,7 +88,7 @@ void GradientEdit::_show_color_picker() {
GradientEdit::~GradientEdit() {
}
void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
void GradientEdit::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventKey> k = p_event;
@@ -458,6 +458,5 @@ Vector<Gradient::Point> &GradientEdit::get_points() {
}
void GradientEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input);
ADD_SIGNAL(MethodInfo("ramp_changed"));
}