Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
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@@ -11,7 +11,7 @@
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<methods>
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<method name="_input_event" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="viewport" type="Object" />
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<argument index="0" name="viewport" type="Viewport" />
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<argument index="1" name="event" type="InputEvent" />
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<argument index="2" name="shape_idx" type="int" />
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<description>
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