Replace remaining uses of NULL with nullptr

Follow-up to #38736 (these uses were likely added after this PR was merged).
This commit is contained in:
Rémi Verschelde
2021-04-29 11:47:24 +02:00
parent c11502711e
commit 5b16020846
32 changed files with 98 additions and 98 deletions
+1 -1
View File
@@ -107,7 +107,7 @@ TEST_CASE("[GDNative Variant] Variant call") {
godot_string_name_new_with_latin1_chars(&method, "is_valid_identifier");
godot_variant_call_error error;
godot_variant_call(&self, &method, NULL, 0, &ret, &error);
godot_variant_call(&self, &method, nullptr, 0, &ret, &error);
CHECK(godot_variant_get_type(&ret) == GODOT_VARIANT_TYPE_BOOL);
CHECK(godot_variant_as_bool(&ret));