Makes all Godot API's methods Lower Case

This commit is contained in:
Indah Sylvia
2017-08-07 17:17:31 +07:00
parent 7e4970214c
commit 5ae78fdf6a
112 changed files with 430 additions and 430 deletions
@@ -51,7 +51,7 @@ void Physics2DServerWrapMT::_thread_callback(void *_instance) {
void Physics2DServerWrapMT::thread_loop() {
server_thread = Thread::get_caller_ID();
server_thread = Thread::get_caller_id();
OS::get_singleton()->make_rendering_thread();
@@ -169,12 +169,12 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool
damped_spring_joint_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc");
if (!p_create_thread) {
server_thread = Thread::get_caller_ID();
server_thread = Thread::get_caller_id();
} else {
server_thread = 0;
}
main_thread = Thread::get_caller_ID();
main_thread = Thread::get_caller_id();
first_frame = true;
}