Makes all Godot API's methods Lower Case
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@@ -1600,7 +1600,7 @@ Variant::operator String() const {
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};
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};
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#endif
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return "[" + _get_obj().obj->get_class() + ":" + itos(_get_obj().obj->get_instance_ID()) + "]";
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return "[" + _get_obj().obj->get_class() + ":" + itos(_get_obj().obj->get_instance_id()) + "]";
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} else
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return "[Object:null]";
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