Fix missing argument names in bindings

While at it, tweak some boolean setters to use `p_enabled` for the bool.

Also renames `draw_minimap()` to `set_draw_minimap()`.
This commit is contained in:
Rémi Verschelde
2021-10-08 23:26:13 +02:00
parent 16b27304d9
commit 5ae569560d
26 changed files with 122 additions and 122 deletions

View File

@@ -832,7 +832,7 @@ void EditorNode3DGizmo::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_plugin"), &EditorNode3DGizmo::get_plugin);
ClassDB::bind_method(D_METHOD("clear"), &EditorNode3DGizmo::clear);
ClassDB::bind_method(D_METHOD("set_hidden", "hidden"), &EditorNode3DGizmo::set_hidden);
ClassDB::bind_method(D_METHOD("is_subgizmo_selected"), &EditorNode3DGizmo::is_subgizmo_selected);
ClassDB::bind_method(D_METHOD("is_subgizmo_selected", "id"), &EditorNode3DGizmo::is_subgizmo_selected);
ClassDB::bind_method(D_METHOD("get_subgizmo_selection"), &EditorNode3DGizmo::get_subgizmo_selection);
GDVIRTUAL_BIND(_redraw);