Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
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@@ -14,7 +14,7 @@
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</return>
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<argument index="0" name="force" type="Vector3">
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</argument>
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<argument index="1" name="pos" type="Vector3">
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<argument index="1" name="position" type="Vector3">
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</argument>
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<description>
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</description>
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@@ -22,7 +22,7 @@
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<method name="apply_impulse">
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<return type="void">
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</return>
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<argument index="0" name="pos" type="Vector3">
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<argument index="0" name="position" type="Vector3">
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</argument>
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<argument index="1" name="j" type="Vector3">
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</argument>
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@@ -73,7 +73,7 @@
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<description>
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</description>
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</method>
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<method name="get_contact_collider_pos" qualifiers="const">
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<method name="get_contact_collider_position" qualifiers="const">
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<return type="Vector3">
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</return>
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<argument index="0" name="contact_idx" type="int">
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@@ -89,7 +89,7 @@
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<description>
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</description>
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</method>
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<method name="get_contact_collider_velocity_at_pos" qualifiers="const">
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<method name="get_contact_collider_velocity_at_position" qualifiers="const">
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<return type="Vector3">
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</return>
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<argument index="0" name="contact_idx" type="int">
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@@ -111,7 +111,7 @@
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<description>
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</description>
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</method>
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<method name="get_contact_local_pos" qualifiers="const">
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<method name="get_contact_local_position" qualifiers="const">
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<return type="Vector3">
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</return>
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<argument index="0" name="contact_idx" type="int">
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