Change TileMapEditor to TileMapLayerEditor
This commit is contained in:
@@ -0,0 +1,17 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="TileMapLayerGroup" inherits="Node2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
Groups a set of tile map layers together, allowing them to share a provided [TileSet].
|
||||
</brief_description>
|
||||
<description>
|
||||
Groups together tile map layers as part or the same map, replacing the [TileMap] node. Child layers will use this node's [member tile_set].
|
||||
The editor also uses [TileMapLayerGroup] as a way to store which layers are selected in a given group. This allows highlighting the currently selected layers.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
<members>
|
||||
<member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset">
|
||||
The assigned [TileSet]. This TileSet will be applied to all child layers.
|
||||
</member>
|
||||
</members>
|
||||
</class>
|
||||
Reference in New Issue
Block a user