Fix errors with global config names no more sorrys please
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@@ -275,8 +275,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
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String pkg_name;
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if (p_preset->get("application/name") != "")
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pkg_name = p_preset->get("application/name"); // app_name
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else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
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pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
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else if (String(GlobalConfig::get_singleton()->get("application/config/name")) != "")
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pkg_name = String(GlobalConfig::get_singleton()->get("application/config/name"));
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else
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pkg_name = "Unnamed";
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@@ -438,7 +438,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
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/**
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When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
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Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
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Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
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messy with switches inside of it.
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**/
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Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
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