Fix errors with global config names no more sorrys please

This commit is contained in:
geequlim
2017-07-19 09:25:35 +08:00
parent 9cf72d0ae1
commit 5a2500f580
6 changed files with 9 additions and 9 deletions
+3 -3
View File
@@ -275,8 +275,8 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
String pkg_name;
if (p_preset->get("application/name") != "")
pkg_name = p_preset->get("application/name"); // app_name
else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
else if (String(GlobalConfig::get_singleton()->get("application/config/name")) != "")
pkg_name = String(GlobalConfig::get_singleton()->get("application/config/name"));
else
pkg_name = "Unnamed";
@@ -438,7 +438,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
/**
When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
messy with switches inside of it.
**/
Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {